Playful Identities

Dublin Core

Subject

Description


In this edited volume, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and identity studies.

Source

http://oapen.org/download?type=document&docid=524070

Contributor

Rika Zulfia

Rights

Creative Commons

Type

Files

524070.pdf

Collection

Citation

Val erie Frissen, , “Playful Identities,” Open Educational Resources (OER) , accessed April 25, 2024, http://oer.uinsyahada.ac.id/items/show/959.

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